Respuesta :
The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
the Qs are about unity3d
Transform is Not one of the three default components listed in the inspector view of a terrain assets
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time You will Stack objects automatically