If a playtester is playing your game, it is useful to give them frequent hints, help them, or otherwise defend your game is a false statement.
In game mechanics, one to look or think about the experience of the game that is made or one is creating.
Note that If a playtester is playing your game, it is useful to give them frequent hints, help them, or otherwise defend your game is a false statement as it does not need those kind of input.
Learn more about Games from
https://brainly.com/question/2684713
#SPJ1